Warehouse 13 Artifact Database Wiki
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Warehouse 13 Artifact Database Wiki
Aladdin's Lamp
Aladdin's Lamp

Origin

Aladdin

Type

Oil Lamp

Effects

Grants the user telekinetic powers and control over matter.

Downsides

Eventually, the user becomes power hungry.

Activation

Rubbing

Collected by

Myka Bering, Claudia Donovan and Pete Lattimer.

Section

Grimm-596I

Aisle

9848923-09038

Shelf

93092-3990093-392389

Date of Collection

August 13th, 2014

[Source]


Origin[]

Originally owned by the character of the middle-eastern folktale of a young Chinese boy named Aladdin whom becomes a very powerful person thanks to a Djinn (Genie) tied onto a lamp.

In the Arabian Nights version of the folktale, he is recruited by a sorcerer from the Maghreb, who then passes himself off as the brother of Aladdin's late father Mustapha the tailor, convincing Aladdin and his mother of his goodwill by apparently making arrangements to set up the lad as a wealthy merchant. The sorcerer then persuades young Aladdin to retrieve a wonderful oil lamp from a booby-trapped magic cave. After the sorcerer attempts to double-cross him, Aladdin finds himself trapped in the magic cave. Fortunately, Aladdin retains a magic ring lent to him by the sorcerer as protection. When he rubs his hands in despair, he inadvertently rubs the ring and a jinnī (Genie) appears who takes him home to his mother. Aladdin is still carrying the lamp. When his mother tries to clean it, a second far more powerful genie appears who is bound to do the bidding of the person holding the lamp.

This is when the story falls under the regular Warehouse strangeness category.

The lamp never did produce a Jinn or any other magical creature, the lamp allowed him to control his surroundings by using his mind, only thing appearing was a smokeless flame manipulating the objects. It was soon used to kill the sorcerer and obtain (steal) his riches and become a powerful king. The power of the lamp did eventually go to his head and got him beheaded. In the original story, the lamp was the only powerful artifact used by Aladdin, the ring was added by the Warehouse, which was Alcmaeon of Croton's Ring it was known to counteract the effects of the lamp by disconnecting the user's mind from the lamp.

Effects[]

When rubbed, the lamp connects to the user telepathically and allows them to move their surroundings through telekinetic powers. Eventually, the user becomes power hungry.

Collection[]

During the era of Warehouse 10, the Regents discovered that somehow Abbas I of Persia was using the lamp to move his kingdom's capital from Qazvin to Isfahan, but got misplaced on a caravan heading out of Iran, it wasn't spotted again for over 500 years. It was collected by Myka Bering, Claudia Donovan and Pete Lattimer (with help from Arthur Nielson who shipped the ring from the Warehouse to Kansas) from Daniel Tareef, who used the lamp unknowingly to control his surroundings in Topeka, Kansas.

Aladdin's Lamp (CARD-1)

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